1) The act of pausing, or "standbying" the connection in an online game, primarily on Halo2. When standbying, the host of the game (the player that the other players are connected to) causes all of the other plays to lag into a Blue screen which is the "Connecting to Game" screen. The host, however, gain a few more seconds of
Game-time before he himself is also put into blue screen. Expert standbyers are able to kill every person on the opposing team without ever going to
Bluescreen.
There are different types of
Standby, Normal
standby, in which just one player does it, and Team standby, in which the entire team (or multiple people on that team) bridged their connections together and are both standbying which is also a lot more effective and a lot harder to
lag out of.
Standby is done primarily in two fashions: